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Numerical Representation of 3D Cutting Geometries
This work is aimed at developing a robust computational tool for implicit geometry representations of cutting processes in 3D. The primary focus within this project will be on a popular technique, called the Particle Level Set method.
Keywords: Metal cutting simulation, particle level set method, geometry representation, parallel programming, CUDA, 3D
Moving interfaces occur in a wide range of scientific and engineering applications. Since the metal cutting process centers on generating newly developed surfaces by chip removal, this material separation (i.e. moving interfaces) influences not only the process forces but also the properties and quality of the produced workpiece surface. This work is thus aimed at developing a robust computational tool for implicit geometry representations of cutting processes in 3D. The primary focus within this project will be on a popular technique, called the Particle Level Set method. In a nutshell, the Level Set Methods family are computational techniques to capture propagating interfaces which approximate the solution of an initial value partial differential equation. Representation of three-dimensional cutting
geometries of various kinds is performed upon a successful implementation of such strong methods. The very expensive computational labor of the cutting simulation in 3D entails a high-performance computing which is chiefl y acquired by parallel programming on Graphics Processing Unit (GPU).
Moving interfaces occur in a wide range of scientific and engineering applications. Since the metal cutting process centers on generating newly developed surfaces by chip removal, this material separation (i.e. moving interfaces) influences not only the process forces but also the properties and quality of the produced workpiece surface. This work is thus aimed at developing a robust computational tool for implicit geometry representations of cutting processes in 3D. The primary focus within this project will be on a popular technique, called the Particle Level Set method. In a nutshell, the Level Set Methods family are computational techniques to capture propagating interfaces which approximate the solution of an initial value partial differential equation. Representation of three-dimensional cutting geometries of various kinds is performed upon a successful implementation of such strong methods. The very expensive computational labor of the cutting simulation in 3D entails a high-performance computing which is chiefl y acquired by parallel programming on Graphics Processing Unit (GPU).
1. Literature review on level set methods.
2. Reconstruction of 2D benchmarks for cutting geometries.
3. Geometry representation of metal cutting, e.g. orthogonal/oblique milling (transition into 3D space).
4. Implementation of accomplished improvements on GPU.
1. Literature review on level set methods. 2. Reconstruction of 2D benchmarks for cutting geometries. 3. Geometry representation of metal cutting, e.g. orthogonal/oblique milling (transition into 3D space). 4. Implementation of accomplished improvements on GPU.