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Augmented Reality Interface for Intelligent Drone Cinematography
The focus of the thesis is to develop a visualization technology for intelligent drone cinematography. The method is based on a Microsoft Hololense and will be used to do interactive path planning and adaption.
Smooth shots have been a crucial demand in the media and entertainment industry ever since its first days.
Creating spectacular images for sporting events or action movies, however, still requires heavy camera equipment such as dollies or cranes.
These methods are very expensive and inconvenient: Due to their size and weight, transportation is cost-intensive and the setup often requires two or more people and a lot of time. Additionally, there are limitations: For sports productions, available options offer hardly longer tracks than 20m and there are speed limits of about 40km/h.
Drones are famously known for their aerial videography capabilities. However, state-of-the-art drones face two major issues, preventing them from being used as a compelling replacement for dolly movements:
1. Filming often requires more than one take of the same shot. Therefore, drones need to be able to refly the exact same path several times. This is hardly possible with a manually controlled drone, and if so, it requires hours and hours of training.
2. Computer-controlled drones may solve this problem. However, their current positioning systems are not reliable enough yet, due to the lack of precision technology.
Smooth shots have been a crucial demand in the media and entertainment industry ever since its first days. Creating spectacular images for sporting events or action movies, however, still requires heavy camera equipment such as dollies or cranes. These methods are very expensive and inconvenient: Due to their size and weight, transportation is cost-intensive and the setup often requires two or more people and a lot of time. Additionally, there are limitations: For sports productions, available options offer hardly longer tracks than 20m and there are speed limits of about 40km/h.
Drones are famously known for their aerial videography capabilities. However, state-of-the-art drones face two major issues, preventing them from being used as a compelling replacement for dolly movements:
1. Filming often requires more than one take of the same shot. Therefore, drones need to be able to refly the exact same path several times. This is hardly possible with a manually controlled drone, and if so, it requires hours and hours of training. 2. Computer-controlled drones may solve this problem. However, their current positioning systems are not reliable enough yet, due to the lack of precision technology.
The focus of the thesis is to develop a visualization technology for intelligent drone cinematography. The method is based on a Microsoft Hololense and will be used to do interactive path planning and adaption.
Requirements
The ideal candidate will have an INFK, MAVT or ITET background with a focus on computer graphics. Solid programming skills (Unity and C/C++) and an interest in hands-on development and experimentation is also a requirement.
Programming skills: Unity, C/C++.
The focus of the thesis is to develop a visualization technology for intelligent drone cinematography. The method is based on a Microsoft Hololense and will be used to do interactive path planning and adaption.
Requirements The ideal candidate will have an INFK, MAVT or ITET background with a focus on computer graphics. Solid programming skills (Unity and C/C++) and an interest in hands-on development and experimentation is also a requirement. Programming skills: Unity, C/C++.
Prof. Otmar Hilliges, Tobias Naegeli (naegelit@inf.ethz.ch)
Prof. Otmar Hilliges, Tobias Naegeli (naegelit@inf.ethz.ch)