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Learning to Solve the BRIO Labyrinth
The BRIO labyrinth is a game whose ultimate goal is to steer a steel ball from a given start point to the end point. In doing so, the player must prevent the ball from falling down any of the holes that are present on the labyrinth board. The movement of the ball can be indirectly controlled by two knobs which change the orientation of the board.
While it is a relatively straightforward game, it requires fine motor skills and spatial reasoning abilities. Additionally, from experience, humans require a great amount of practice to become proficient at the game. Due to these reasons, we believe that the labyrinth is an excellent system to study varying aspects of learning in robotics, where to goal is to build a system that learns to autonomously solve the labyrinth.
Suitable projects in different areas are available for talented and motivated students. The project topics span model-based control, reinforcement learning, computer vision, and hardware design.