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VR in Habitat 3.0
Motivation: Explore the newly improved Habitat 3.0 simulator with a special focus on the Virtual Reality Features.
This project is meant to be an exploration task on the Habitat 3.0 simulator, exploring all the newly introduced features focusing specifically on the implementation of virtual reality tools for scene navigation. The idea is to extend these features to self created environments in Unreal Engine that build uppon Habitat
Not specified
Not specified
Requirements: experience with a Python deep learning framework, understanding of 3D scene and camera geometry.
Please send us a CV and transcript.
zbauer@ethz.ch blumh@ethz.ch boysun@ethz.ch
Requirements: experience with a Python deep learning framework, understanding of 3D scene and camera geometry.