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Current use of games in research about ecosystem services?
The main idea of the master thesis is to participate to the evaluation of grasslands ecosystem services (ES) in Switzerland by using participatory approaches with the stakeholders. The thesis should contribute to have a set of values (biophysical, economic and social assessment) for grasslands ES.
Games can be used as experimental tools to study the behavior of multiple actors influencing the supply of ecosystem services (Costanza et al., 2014), and as participatory social education tools that are aimed to support effective governance (Barreteau 2003, Étienne 2014).
The thesis should shed light on the use of games in research on ecosystem services, especially as a valuation tool based on a structured literature review. Such analysis also shall account for political support for different production systems. This thesis contributes to the Valuegrass project (http://www.aecp.ethz.ch/research/VALUEGRASS.html).
The thesis would be co-supervised between the AECP Group (solenle@ethz.ch) and the Institute of Terrestrial Ecosystems (anne.dray@usys.ethz.ch)
Games can be used as experimental tools to study the behavior of multiple actors influencing the supply of ecosystem services (Costanza et al., 2014), and as participatory social education tools that are aimed to support effective governance (Barreteau 2003, Étienne 2014). The thesis should shed light on the use of games in research on ecosystem services, especially as a valuation tool based on a structured literature review. Such analysis also shall account for political support for different production systems. This thesis contributes to the Valuegrass project (http://www.aecp.ethz.ch/research/VALUEGRASS.html). The thesis would be co-supervised between the AECP Group (solenle@ethz.ch) and the Institute of Terrestrial Ecosystems (anne.dray@usys.ethz.ch)
The goal is to investigate the use of games to assess / value ecosystem services, with a special focus on temperate grasslands. The thesis will support one master student who will aim to build games in order to value grassland ecosystem services in Switzerland.
Methods: Literature review.
If interests, the students can support the master student in the design of the game.
The thesis should be written in English
The goal is to investigate the use of games to assess / value ecosystem services, with a special focus on temperate grasslands. The thesis will support one master student who will aim to build games in order to value grassland ecosystem services in Switzerland.
Methods: Literature review. If interests, the students can support the master student in the design of the game. The thesis should be written in English