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Modeling 3D Human and Performance Capture
Digital capture of human bodies is a rapidly growing research area in computer vision and computer graphics that puts scenarios such as life-like mixed-reality (MR) virtual-social interactions into reach. Therefore, we offer projects for modeling and capturing humans at the intersection of computer vision, computer graphics, and machine learning.
Keywords: computer vision, 3D reconstruction, 3D pose estimation, machine learning, human model
Research Directions: My main research interests lie in human-centric computer vision tasks, especially in modeling full-body 3D human avatars and capturing human performance from different kinds of sensor data, e.g. in-the-wild videos. Feel free to reach out for more details. As a reference, please visit our homepage (https://ait.ethz.ch/publications/) for the most recent works
Research Directions: My main research interests lie in human-centric computer vision tasks, especially in modeling full-body 3D human avatars and capturing human performance from different kinds of sensor data, e.g. in-the-wild videos. Feel free to reach out for more details. As a reference, please visit our homepage (https://ait.ethz.ch/publications/) for the most recent works