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Wearable Vibrotactile devices for motor learning and rehabilitation
Wearable haptic interfaces are promising for applications in robotics, athletics, rehabilitation, biofeedback-based medical devices and much more. This project will focus on the development of a low-profile wearable interface with on-board processing and actuation to help accelerate motor learning of complex tasks.
Skills: Mechanical engineering, embedded electronics, signal processing, programming, wearables fabrication, interest in dance or rehabilitation applications
Keywords: wearable, vibrotactile actuation
Wearable haptic interfaces can transmit tactile information using sensations such as vibration, touch, and force feedback. Vibrotactile actuation can also be used to modulate mechanoreceptors in muscles. Wearable haptic interfaces are promising for applications in robotics, athletics, rehabilitation, biofeedback-based medical devices and much more. This project will focus on the development of a low-profile wearable interface with on-board processing and actuation to help accelerate motor learning of complex tasks. Specifically, we will study its utility in learning dance movements using motion capture systems and neural reflex analyses.
Skills: Mechanical engineering, embedded electronics, signal processing, programming, wearables fabrication, interest in dance or rehabilitation applications
Wearable haptic interfaces can transmit tactile information using sensations such as vibration, touch, and force feedback. Vibrotactile actuation can also be used to modulate mechanoreceptors in muscles. Wearable haptic interfaces are promising for applications in robotics, athletics, rehabilitation, biofeedback-based medical devices and much more. This project will focus on the development of a low-profile wearable interface with on-board processing and actuation to help accelerate motor learning of complex tasks. Specifically, we will study its utility in learning dance movements using motion capture systems and neural reflex analyses.
Skills: Mechanical engineering, embedded electronics, signal processing, programming, wearables fabrication, interest in dance or rehabilitation applications